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3.10 Death Knight PvE DPS Specs http://www.lazguild.com/viewtopic.php?f=43&t=1516 |
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Author: | Bogdk [ Sun Apr 26, 2009 10:19 am ] |
Post subject: | 3.10 Death Knight PvE DPS Specs |
Unholy Unholy T7: 12/0/59 Unholy T8: 0/10/61 Unholy T7 is basically the spec you want to start out with when 3.1 releases. You will be in full T7 gear. But as you attain more and more T8 gear, you will want to respec into Unholy T8. Basically the second spec scales better, but with current T7 itemization the first spec will win out at first. T7.5 4p also appear to be the BISI in T8 content, over T8.5 4p armor. Once you swap to Unholy T8, if you find you have threat issues swap one point into Subversion if you have to. As a lot of your dps comes from your Ghoul and Gargoyle however, if threat is an issue then that is largely your tank’s fault. You should speak to your Raid Leader. ST Rotation: IT - PS - BS - BS - SS - UB SS x3 - DCx3 Glyphs Major: - Glyph of Dark Death - Increases the damage done by Death Coil by 15% - Glyph of Scourge Strike - Your Scourge Strike has a 25% chance to cause Blood Plague and Frost Fever - Glyph of the Ghoul - Your Ghoul receives an additional 40% of your Strength and 40% of your Stamina Minor: - Glyph of Horn of Winter - Horn of Winter lasts 60 seconds longer - Glyph of Raise Dead - Your Raise Dead spell no longer requires a reagent - Glyph of Pestilence - Increases the radius of your Pestilence effect by 5 yards Unholy plays a little differently with it’s rotation from any other spec because the SS Glyph can refresh your diseases on the target that you hit with a SS. Because of this it’s possible to get into a rotation when you only ever hit SS, BS, UB, and DC. UB lasts exactly 20 seconds. Simply use it at the same time every time and you will be fine. If your diseases are about to drop, always use IT/PS to refresh them. AoE Rotation: DnD - IT - PS - Pest - UB BB - SS - SS - BB- DCx2 Blood Blood DRW: 51/2/18 Blood UB: 50/0/21 The biggest question asked here is why no Bloodworms? They eat AoE healing. That is not good. Ever. Don’t be a jerk to your raid. As to dps potential, they are nearly equal atm. DRW is more burst, while UB provides more sustained and AoE. Personal preference really. T8.5 4p armor is an upgrade for Blood, over T7.5 4p. ST Rotation: DS - IT - PS - HS - HS - DCx2 HSx2 - DS - HSx2 - DCx2 The only caveat to this rotation is that it is very, very, very *tight* on GCD’s. 7 GCD’s per 10 second rotation = 10.5 seconds. With the 2SR this is well within the realm of possibility unless you suffer from serious lag issues. If you do, drop 1 DC from the rotation until either you perfect your skills or fix your lag. AoE Rotation - 5+ mobs: DnD - IT - PS - Pest - DC BB - DS - DS - BB - DCx2 AoE Rotation - 2 to 4 mobs: IT - PS - Pest - HS - DS - DC DS - HSx4 - DCx2 If there are only 4 mobs up, it is questionable at best when deciding which rotation to use. The dps is relatively close at that point. Make sure that you never use DnD with 3 or less mobs however, because the auto-cleaving HS is far far more valuable |
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