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Rogue changes in 3.2.2 !!! http://www.lazguild.com/viewtopic.php?f=15&t=1825 |
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Author: | Verill [ Wed Aug 26, 2009 10:26 am ] |
Post subject: | Rogue changes in 3.2.2 !!! |
Rogues * Envenom’s scaling has been increased from 7% to 9% of attack power per combo point. * Talents o Assassination + Master Poisoner: Now also provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison. * Fan of Knives: The damage done by this ability has been reduced by 30%. o Combat + Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting. o Subtlety + Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent. -------------------- In other words.... OMG ![]() These changes to Mutilate builds comes as a compensation for bad Mutilate scaling with BiS gear since 3.2 The changes are quite dramatic tbh and are simulating the old Envenom Glyph into a deep Assassination talent. Although the changes are dramatic, they are effecting the rotations and I expect only around 200dps increase from this. It is also safe for Blizzard PvP wise as this is not a burst buff, but it will make mutilate "accelerate" faster in dps. These changes also makes DP ticks clipping a non issue and will make mutilate rotations easier to produce maxdps. I am sure it will take no time for the rogue community to start trying weapon switching on static boss fights which includes: - Weapon switch after 5 stacks of DP to a 1.8 speed OH with IP - Envenom to gain IP procs boost - Weapon switch few seconds before DP is timed out to shiv the target - Repeat hehe i wonder what will be the result of this funny idea |
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