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 Post subject: Rogue 4.0.6 changes - This week
PostPosted: Mon Feb 07, 2011 3:57 pm 
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Joined: Sat Jun 06, 2009 7:23 pm
Posts: 629
Location: Israel
Main: Demantra
Class: Priest
Type: Healer
Alt: Verill
Alt Class: Rogue
Alt Type: DPS
•Blind now has a PvP duration of 8 seconds.
•Combat Readiness now lasts for 20 seconds, down from 30 seconds, but the Combat Insight stacking buff lasts 10 seconds, up from 6 seconds.
•Crippling Poison now has a PvP duration of 8 seconds.
•Garrote now costs 45 Energy, down from 50.
•Sap now has a PvP duration of 8 seconds.
•Smoke Bomb now lasts for 5 seconds, down from 10 seconds.
•Stealth is no longer broken by enemies using Demoralizing Shout or Demoralizing Roar.

Talent Specializations
Assassination
•Deadly Momentum critical strike bonus now lasts for 15 seconds, up from 10.

Combat
•Blade Flurry is now a toggle that can be turned off by pressing the button again. In addition, this ability no longer has a fixed duration, but will go on cooldown for 10 seconds after being canceled (similar to Stealth). In addition, Blade Flurry now reduces energy generation by 30% while active, up from 20%.
•Main Gauche (Mastery) now provides a chance to deal an attack for 100% of main-hand damage. This attack can trigger Combat Potency.
•Restless Blades now also reduces the cooldown of Redirect.
•Revealing Strike now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).
•Vitality now increases attack power by 25%, up from 20%.

Subtlety
•Elusiveness now reduces the cooldown of Cloak of Shadows by 10/20 seconds, down from 15/30 seconds.
•Executioner (Mastery) has been increased from 2% to 2.5% per point.
•Find Weakness now grants 35/70% armor reduction, up from 25/50%.
•Preparation no longer resets the cooldown of Evasion.
•Sanguinary Vein now gives a rogue a 50/100% chance for their own Bleed effects to not break their Gouge.
•Shadowstep’s cooldown has been increased to 24 seconds, up from 20 seconds.
•Sinister Calling now grants 30% Agility, up from 25%, and increases Backstab and Hemorrhage damage by an additional 40%, up from 25%.

Glyphs
•Glyph of Garrote now increases the duration of Garrote by 1.5 seconds, down from 2.

Rogue Bug Fixes
•Cloak of Shadows now functions properly to protect the rogue from the following boss and creature abilities: Gravity Well (Terrastra, The Bastion of Twilight), Burning Corruption (Crimsonborne Seer, Grim Batol), Lava Fissure (Slabhide, The Stonecore), Geyser (Lady Naz'jar, Throne of the Tides), Noxious Mire (Naz'jar Sentinel, Throne of the Tides).
•Cheat Death was activating by a warlock's Chaos Bolt but not working. Chaos Bolt will still trigger Cheat Death, but will not kill the rogue.
•Eviscerate was showing reduced energy cost at low levels, even though the cost should remain 35 energy. This has been corrected.
•Feint now correctly reduces Quake damage from Rom'ogg Bonecrusher (Blackrock Caverns).
•The Honor Among Thieves buff icon is now correctly displayed for the rogue, and not just for the rogue's party members.
•Ruthlessness has the correct chance to proc when Envenom is used.

Glyph Fixes
•Blade Flurry's tooltip is now correctly augmented by Glyph of Blade Flurry.
•The Hemorrhage tooltip is now correctly updated to reflect the bleed effect when Glyph of Hemorrhage is applied.
•The Preparation tooltip is now augmented by Glyph of Preparation.

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Rogue & DK CL

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